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Not Reproducible

Votes

0

Found in

3.5.2f2

Issue ID

473979

Regression

No

16bit textures broken (channels swizzled) in asset bundles in 3.5

Assets Management

-

The bug:
Loading a big texture from an asset bundle corrupts it.

Repro steps:
1. Open the attached project in Unity 3.5 (that's the version in which the asset bundle was created)
2. Play the scene
3. Press the download button in the top left corner
4. Observe the loaded texture is incorrect.

Notes:
Reproduced also in 3.5.4

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