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Not Reproducible
Votes
0
Found in
3.5.2f2
Issue ID
473979
Regression
No
16bit textures broken (channels swizzled) in asset bundles in 3.5
The bug:
Loading a big texture from an asset bundle corrupts it.
Repro steps:
1. Open the attached project in Unity 3.5 (that's the version in which the asset bundle was created)
2. Play the scene
3. Press the download button in the top left corner
4. Observe the loaded texture is incorrect.
Notes:
Reproduced also in 3.5.4
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