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"Failed to present D3D11 swapchain due to device reset/removed" is throw...
How to reproduce: 1. Open the attached project "Bug Test.zip" 2. Open Window>Rendering>Lighting 3. Click "Generate Lighting" in t... Read more
Baked Light on Android platform has huge gamma increase
Steps to reproduce: 1. Open "New Unity Project.zip" 2. Build for Android platform. -Red coloured point light has huge gamma increase... Read more
[Mac only] Input uv coordinates do not quite match the center of the scr...
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Change the Game view size (see the Case608300.gif attached)... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
Crash on SrpBatcherDx12Lightweight::BindTextures when building the proje...
How to reproduce: 1. Open the user's attached project 2. Build the project for UWP Reproducible with: 6000.0.2f1 Could not tes... Read more
Camera Solid Color is overwritten when injecting Custom Render Pass at '...
Reproduction steps: 1. Open the attached “DummyRendererFeatureBug.zip” project 2. Select ‘PC_Renderer’ asset from the Project Wind... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce: 1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene" 2. In Hierarchy window, expand "B... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more
Performance slowdown when using IL2CPP as scripting backend
Steps to reproduce: 1. Open user-attached project 2. Build with both Mono and IL2CPP backends 3. Follow the instructions provided in... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all