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Video stutters when played by Video Player
To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more
TextMeshPro Distance Field Overlay shader invisible in HDRP
Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more
Increased Script Assembly reload time
Reproduction steps:1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project2. Open Scripts/AnimalMovement script ... Read more
[iOS] Input.GetKey is delayed returning to False on key release on iOS b...
Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps:1. Open the “2DAnimationBug“ project2. Observe the Console Expected result: no errorsActual result: “Library/Pack... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more
[Quest] Error “ArgumentOutOfRangeException: Index was out of range." is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
[Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API se...
Reproduction steps:1. Create an empty Unity project.2. In Project Settings > Player > Other Settings, remove all Graphics APIs... Read more
Crash on UnityMain when opening the Player after building it
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/SampleScene.unity“ scene3. Build And Run4. Observe the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP] Native SIGSEGV in libunity.so Curl_splaygetbest / curl_multi_perform under concurrent UnityWebRequest churn
- Object shakes continuously when suspended by a Configurable Joint
- Exception "AssetDatabase.ForceReserializeAssets cannot be used when in play mode" is thrown when entering Play Mode with unapplied Sprite Editor changes and Reload Domain disabled
- Multiple "com.unity.polyspatial" package errors are shown when the Build Target is switched to tvOS
- Expanded GameObject in the new Hierarchy window collapses when another window is maximized and restored