Search Issue Tracker
[HDRP] [DXR] Fully enclosed mirrored room with no lighting inside is not...
Reproduction steps: 1. Open the user's project 2. In the Scene view navigate to the mirrored room 3. Select Global Volume in the Hi... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more
[CPUPLM] MeshRenderer CastShadows property set to 'Off' disables baked i...
Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip) 2. Navigate to Lighti... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps: 1. Open attached p... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce: 1. Open attached "KeystoreTest" project 2. Go to File -> Build Settings -> Player Settings -> Publishing Settings ... Read more
Crash caused by the profiler history size stored in the registry
I somehow got into a situation where trying to open any Unity project would crash immediately with: received signal from system: SIG... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps: 1. Open the attached project ("1263223Repro.zip") 2. Open the "New Scene" scene 3. Enter Play mode 4. Open Inspe... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps: 1. Download and open the attached "UnityAdsEditorBug.zip" project 2. Enter Play mode 3. Press the "Show Ad" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding