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Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more
Input System returns non-customized display name when child control path...
How to reproduce: 1. Open "1242139" project 2. Go to Project window and open "NewTestScript" script 3. Observe 19-29 and 47-49 lines... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...
To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more
Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...
How to reproduce: 1. Download the tester-attached package(LegacyAnimationCrash.unitypackage) 2. Create a new Unity project 3. Import... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce: 1) Open attached project and scene 2) Open two game tabs for Displays 1 and 2 3) Play it 4) Try both sliders - either ... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce: 1. Open the "Profiler_Test.zip" project 2. Open the "SampleScene" scene 3. Open the Window > Analysis > Profiler 4... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps: 1. Open the "spriteAtlasV2" project 2. Click "Test" asset in the Asset folder 3. In preview within Inspector sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened