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[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce: 1. Create a new Project with 3D T... Read more
Shader warnings are thrown after building High Definition 3D template
*Steps to reproduce:* 1. Create a new project using High Definition 3D Template 2. Build and Run the project *Actual results:* ... Read more
Crash on core::StringStorageDefault<char>::assign when opening a project
Reproduction steps: # Open the attached project ”IN-13123.zip” Expected result: The project opens successfully Actual result:... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project 2. Go to Assets -> Import Package -> Custom Package... 3. Select any package (or the at... Read more
"Out of bounds" error is thrown sometimes when deleting an element of tw...
How to reproduce: 1. Open the attached “case IN-14156” project 2. Open the “SampleScene” Scene 3. Multi-select “Test_1” and “Test... Read more
[Tilemap] Tile palette gets populated by old tiles if you import new til...
Repro: 1. use the tiles provided or a new project with a bunch of isometric tiles 2. select the palette 3. Select 6-7 png and add t... Read more
[Contextual Menu] Context menu children change color when hovered if ope...
The new context menus can sometimes exhibit an odd change in color when mousing over a sub-menu if the context menu was opened in th... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...
How to reproduce it: 1. Open the user's attached project "Upgrade.zip" 2. In the menu bar click "shoutr lab" > "Export for Android" ... Read more
[Profiler] Timelines have unnecessary inpector components for null threads
Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened