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NullReferenceException when unloading a playable with Show / Hide Timeli...
Reproduction steps:1. Open the user's attached "UnloadPlayableAsset.zip" project2. Select the "Cube" GameObject in the Hierarchy3. E... Read more
Crash when running IL2CPP build that uses System.BufferCopy
Reproduction steps:1. Open the user's attached project2. Build and Run it Expected result: The build runs without crashing after it ... Read more
JobTempAlloc has allocations that are more than 4 frames old' warnings a...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
MonoBehaviours are not recognized when using a preprocessor directive in...
How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more
[Mac] Editor keeps reloading certain files when opening a project
Reproduction steps:1. Open the provided project Expected result: The Editor loads and opens the project without issuesActual result:... Read more
Unity Crashes when using serializedObject.CopyFromSerializedPropertyIfDi...
How to reproduce:1. Open the user attached project2. Open the "SampleScene" scene3. Select the "Example" GameObject4. Press the "Cop... Read more
Changes to an empty [SerializeReference] class causes data errorswhen se...
How to reproduce:1. Open the user attached project (SerializeReferenceBug.zip)2. In the menu bar go to: Test > Create Empty Meta ... Read more
[WebGL] WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more
Editor windows become black when using "Graphics.Blit" inside the Editor
How to reproduce:1. Open project "Black_ProjectExplorerWindow.zip"2. Select any file in the Project window from the Editor folder (A... Read more
Materials with the HDRP/Decal shader are updated when the Scene is saved
Reproduction steps:1. Open the user's attached "PlasticBug.zip" project2. Make sure you enabled the "Manual Checkout for Unity Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody prefab in scene is losing overrides on Linear/Angular Damping
- "ObjectDisposedException: SerializedProperty injectionPoint has disappeared!" errors are thrown in the Console and the Renderer Feature addition cannot be undone after performing Undo on a Full Screen Pass Renderer Feature
- Rendering corruption on ARM Mali GPU when using shader with FrameBuffer and DepthTexture with Vulkan API
- TextMeshPro text fails to render on macOS Standalone builds when Canvas Plane Distance is close to the Camera's Near Clip Plane
- info-log.json logs the wrong OS version when using a macOS device