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0
votes
Fixed

Crash on AudioPlayableOutput::SetTargetAudioSource when enabling the "Au...

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Feb 07, 2024

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Version/s: 2023.2.9f1, 2023.3.0b6, 6000.0.0b11

How to reproduce: 1. Open the attached “ARCTest.zip“ project 2. Open the “Assets/Test.unity“ Scene 3. Select the “Assets/EmptyBeh... Read more

0
votes
Won't Fix

Deferred Job arrays don't work when cast to a NativeSlice

Package: Unity Native Collections

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Nov 18, 2022

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Version/s: 1.4.0 - Collections

Reproduction steps: 1. Open the attached project "Deferred_NativeSlice_Bug" 2. Enter Play mode 3. Observe the Console log 4. Ope... Read more

0
votes
Won't Fix

SmartMerge with UnityYAMLMerge tool fails when using Sourcetree

Package: Version Control

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Dec 02, 2020

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Version/s: 2019.4, 2019.4.9f1

How to reproduce: 1. Download the provided "PreMerge" and "Master" projects 2. Make a repository on GitHub 3. Push the "Master" proj... Read more

0
votes
Fixed

Profile Analyzer 'Auto Right' tick box causes unnecessary data comparing...

Package: Profile Analyzer

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Apr 03, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

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Apr 14, 2015

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Version/s: 5.0.1f1

- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more

0
votes
Fixed

Prefab list contains the wrong number of elements when opening it throug...

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Base.prefab” 3. In the Inspector Window, observe the ... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

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Jul 03, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "VFX_Crash.zip" project 2. Open the "VFX.vfx" graph 3. Change the "Count" value to 0 in "Sequential Ci... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more

1
votes
Fixed

[iOS] Appending builds with different target devices results in FileNotF...

iOS

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Apr 06, 2017

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Version/s: 5.5.2p2

When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException appears... Read more

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