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Two GUITexture materials are leaked into the Editor each time Play Mode ...
How to reproduce: 1. Create a new Unity Project 2. Open Window > Analysis > Profiler 3. Select the Memory Profiler, enter and exit P... Read more
Reset functionality is not working for API Compatibility Level
Reset functionality is not working for API Compatibility Level Steps to reproduce: 1. Create an empty project 2. File > Build Sett... Read more
[Timestep] Reset functionality is not working for Maximum Allowed Timestep
Reset functionality is not working for Maximum Allowed Timestep Steps to reproduce: 1. Create an empty project 2. Edit > Project S... Read more
A loop of Prefab AutoSave begins when adding a Parameter to Analytics Ev...
Steps to reproduce: 1. Open the original project "BugReport.zip" 2. Navigate to Project -> Assets and open "TestScene" 3. Select "Im... Read more
Unity Hub GUI doesn't appear when computer is disconnected from the Inte...
How to reproduce: 1. Disconnect a Windows 10 x64 computer from the Internet by unplugging its Ethernet cable. Ensure that it is not ... Read more
[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends wit...
Steps to repro: 1. Open attached project "Build Issue.zip" 2. Repro -> Build Repro Build Expected result: Project builds. Actual re... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce: 1. Open attached project 2. Open Window > General > Test Runner 3. Press Run All Reproducible with: 2019.3.0a1 No... Read more
[UI] [legacy text] When text font used has references to the bold font -...
Steps to reproduce: 1. Open QA attached project 2. Open "SampleScene" 3. Observe the NotoSansCJKtc-Regular.otf fond is too bold with... Read more
Error is thrown when trying to set Dynamic Parameter field in Analytics ...
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3. In the Hierar... Read more
[Android] Screen is flickering on mobile device with Android 9 when sett...
To reproduce: 1. Open attached project 2. Build and run "Welcome" scene on Android device 3. Notice how the screen is flickering Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance decreases significantly when instantiating a Prefab with many children
- "MissingReferenceException" error is thrown when creating a new "Standard (URP)" scene
- Silent crash when opening a specific project
- "+" shaped artifacts are rendered on UI Toolkit Buttons when the border radius is over 50%, button's opacity is set to 1 and the border has width
- All references to Sprite Atlas and AssetReferenceAtlasedSprite are removed when migrating Sprite Atlas Mode from V1 to V2