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System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps:1. Open the attached 'GradientTest' project2. Open the 'BugTest' Scene3. Observe the Particle System in the Inspe... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce:1. Open the user's attached project2. Open scene Scene23. Go to Window -> Analysis -> Profiler4. Enable recor... Read more
When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...
Reproduction steps:1. Open user-submitted project2. Go to the Scenes folder and open "SampleScene" Scene3. Enter the Play Mode Expec... Read more
Animator with nested avatar root show missing properties in the Animatio...
Animator hierarchy with its avatar root nested in the hierarchy (not the same as Animator transform) will show missing properties wh... Read more
OnMouseDown not called on alternative display when built with window mode
1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is c... Read more
Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce:1. Open project "urp-10_7-shader-issue 2.zip"2. Go to the Build setting and add the "SampleScene" to the Scene in B... Read more
"Cyclic Prefab nesting not supported" error window is thrown when trying...
Reproduction steps:1. Open the attached project "cyclicError.zip"2. Open the "VariantA" Prefab variant to edit: Project window > ... Read more
[HDRP] Changing the Opacity of the Material doesn't affect it when the S...
How to reproduce:1. Open the user's attached "OpacityIssue" project2. Open the "SampleScene" Scene3. Observe the Sphere in the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked