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A short fixed time is given to attach the Debugger when launching Player...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File -> Build Settings) 3. Enable these settings: Server Build... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps: 1. Open the attached project ("Test2020LightingBug.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
[HDRP] GameObject with Material Type property set to Subsurface Scatteri...
How to reproduce: 1. Open the user's attached "MeshesBlackSceneView.zip" project 2. Open the "samplescene" Scene 3. Select the "Cube... Read more
[UIToolkit] Horizontal Scrollbar is visible and flickers when resizing A...
How to reproduce: 1. Open attached "temp.zip" project 2. Make sure that the UI scale is set to 125% 3. Open ProjectSettings/Services... Read more
Crash in Unity::ArticulationBody::GetDenseJacobian(Unity::ArticulationJa...
How to reproduce: 1. Open tester-attached project (ArticulationJacobianCrash.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Pres... Read more
[Scene Template] "Layout update is struggling" error thrown continuously...
1. On creating "Scene Template" in the Project window causes the Editor to throw "Layout update is struggling to process current lay... Read more
[Memory Profiler][Mobile] Editor freezes when capturing snapshot from An...
Reproduction steps: 1. Open the attached user's project "UnityMemoryProfiler.zip" 2. Switch the Platform to Android 3. Build to a de... Read more
[Metal] [iOS] Screen is rendered black upon launch
Reproduction steps: 1. Open customer's attached project in "MiniDayZ2_MetalBug copy.zip" 2. Build for iOS and deploy it to iOS appli... Read more
[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more
[Shader Graph] Models are distorted in Main Preview windows
Models are distorted in Main Preview windows Steps to Repro: 1. Create a new project in URP or HDRP Template 2. Upgrade the SRP to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
- "Sample Gradient" node can be connected to the "Sub Mesh Mask" input and makes the VFX Graph uncompilable
- "LoadFontFace_With_Size_and_FaceIndex_FromFont_Internal can only be called from the main thread." exception is thrown when opening an editable array in the Inspector while Editor Default Text Rendering Mode is set to "Bitmap"
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()