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0
votes
Fixed

[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...

Serialization

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Nov 10, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a15

Reproduction steps:1. Open the attached user's project "HashSerialization.zip"2. Inspect the "SampleScene" with a Text Editor Expect... Read more

0
votes
Fixed

[SRP] Scriptable Render Pipeline Settings are unassigned when selecting ...

Package: Scriptable Render Pipeline Core

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Nov 05, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new URP or HDRP project2. Create Shader Variant Collection (Assets->Create->Shader Variant Collec... Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

0
votes
Fixed

[HDRP] Framerate drops when two Game views are rendered and "Allow Dynam...

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 10.1.0

How to reproduce:1. Open the attached project "resRepro"2. Open the scene "reproScene" and enter Play mode (Assets/reproScene.unity)... Read more

0
votes
Duplicate

Add Key option is not displayed when right clicking on object's scale pr...

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Nov 18, 2021

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Version/s: 2021.2.0a15, 2021.2.3f1

Reproduction steps:1. Open the sample project2. Select the TestObject3. Open the Animation Window4. Enable Record Mode in the Animat... Read more

0
votes
Fixed

[iOS] Crash on __pthread_kill when clicking on a Notification that conta...

Package: Mobile Notifications

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Nov 23, 2021

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Version/s: 1.4.2

Reproduction steps:1. Open the attached project "PushNotifCrash .zip"2. Build and Deploy the project to an iOS Simulator3. Put the A... Read more

0
votes
Fixed

[Linux][macOS] MultiDisplay: Fullscreen window persists after exiting pl...

Linux

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Oct 29, 2021

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Version/s:

Per Evelina: 1. Set one Game view to Maximised2. Set another Game view to Fullscreen on another screen3. Enter Play Mode4. So far wo... Read more

4
votes
Won't Fix

CommandBuffer allocates a different Temporary Render Texture when boundi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter the Play Mode4. Observe the Game view E... Read more

0
votes
Fixed

The Animator Controller Asset corrupts when renaming it

Animation

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Nov 23, 2021

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Version/s: 2021.1.5f1, 2021.1.6f1

Reproduction steps:1. Open the attached project2. Create a new Animator Controller3. Rename the new Animation Controller to for exam... Read more

0
votes
Fixed

Crash when selecting a tab from the Project Settings in Safe Mode

Settings Window

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Nov 02, 2021

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Version/s: 2021.2.0b14, 2021.2.0f1, 2022.1.0a9

Reproduction steps:1. Open the attached project "Test_crash"2. Enter Safe Mode3. Open Edit -> Project Settings4. Select one of th... Read more

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