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Latest UDP package throws compilation error CS0103 when imported togethe...
Steps to reproduce:1. Create/Open any Unity project2. Open Package Manager3. Import Tutorial Framework package version 2.0.0 ("com.u... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more
[HDRP] Error is thrown and Build crashes when using a high resolution (5K)
How to reproduce:1. Create a new project using the HDRP template2. In the Game View, set a new resolution for 5120x28803. Create a n... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps:1. Open a new or an existing project2. Make sure Rider 2021.1 is selected as the External Script Editor in Prefer... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more
[Android] Loading a simple Scene is around 10 times slower than before o...
How to reproduce:1. Open the user's attached project "loading-times2018.zip"2. Build and Run to an Android device3. Click the "Load"... Read more
LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce:1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps:1. Open the attached project "SetHumanPose.zip"2. Open the "Main" Scene3. Enter Play Mode4. Press the R key Expec... Read more
CameraSortingTexture SubShader captures Normals from _NormalMap
Reproduction steps:1. Open project "case_1344181-2DLightBug (2)"2. Open Scene "SampleScene"3. Enter Play Mode4. Open Frame Debugger ... Read more
Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class