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[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...
Reproduction steps: 1. Open attached project ("XR_RenderingTest2.zip") 2. Open "SampleScene" scene 3. Enable the setting "Project Se... Read more
There is no information provided about the Parent when Prefab's Child ha...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the top toolbar, navigate to BugReport->Repro 3. ... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce: 1. Create a new project 2. Import the Input System package from the Package Manager 3. Import the UI Toolkit packa... Read more
[Input System] Crash with various stack traces when using InputActionTra...
How to reproduce: 1. Download tester-attached package (CrashPackage.unitypackage) 2. Create a new Unity project, import the Input Sy... Read more
[Addressables] Enumerate exception is thrown when expanding a group fold...
How to reproduce: 1. Create a new Unity project 2. Import and setup the Addressables package 3. In the Project window create a folde... Read more
Changing scenes clears scene unrelated undo history
How to reproduce: 1. Create a new project and open it 2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1) ... Read more
[iOS][URP] Objects lose reflections when using ARCameraBackground.materi...
How to reproduce: 1. Open the attached 'AR-ON iOS.zip' project 2. Build for iOS and open the Xcode project 3. Deploy the Xcode proje... Read more
[ShaderGUI] Errors wen focusing on Particles/Lit material.
Repro steps: 1. Create a new material 2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit' 3. Mouse over the in... Read more
[XR][Multiview] Reflections are rendered the same in both eyes
Repro steps: 1. Open QA attached project repro_1260736 2. Build and Run on Quest 3. Notice the same view is rendered in both eyes A... Read more
Framerate stuttering after minimizing and maximizing editor
Does not happen in 2020.2.0a15. Happens in both Shadergraph and VFX graph. Repro steps: 1. Use a project with Universal RP 8.1.0 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
- Lighting generation freezes the Editor during the Global Illumination Post Processing stage when baking lighting on certain systems