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[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...
[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibil... Read more
2.0.0a7 Lists and Dictionaries don't support Class Asset types.
Original [Issue |https://support.ludiq.io/communities/5/topics/4731-200a7-lists-and-dictionaries-dont-support-class-asset-types] - P... Read more
2.0.0a7 Bolt Setup Wizard comes up after C# script compilation
<pre><p><img src="/s/attachments/21929/5/1072/eb32586332f34ab418e1e881c82b5405.png"></p></pre> <p><br><br></p><pre>Skipping serializ... Read more
Bug in bolt setup documentation in scripting 4x NET
[Original Issue |https://support.ludiq.io/communities/5/topics/1841-documentation-generation-failures]- 6 Duplicates but postponed b... Read more
[InputSystem] SimulateTouch fails to end touch simulation phase when rel...
Steps to reproduce: 1. Open user's attached project "InputSystemBugs.zip" 2. Open "CallbackTestWithInteraction" scene 3. Enter Play ... Read more
2.0.0a10 NullReferenceException - when trying to set singleton variabl...
[Original Issue|https://support.ludiq.io/communities/5/topics/4977-200a10-nullreferenceexception-when-trying-to-set-singleton-variab... Read more
a9 : More than one singleton error
Original [Issue |https://support.ludiq.io/communities/5/topics/4855-a9-more-than-one-singleton-error]- Needs more information ---- ... Read more
Error while generation code 2a10
Original [issue|https://support.ludiq.io/communities/5/topics/5008-error-while-generation-code-2a10] - Needs More information ---- {... Read more
2a10 Can't Invoke a function at editor time
Original [Issue|https://support.ludiq.io/communities/5/topics/4873-2a10-cant-invoke-a-function-at-editor-time] - Pending review ---... Read more
bolt crashes with unity 2017.2
Original [Issue |https://support.ludiq.io/communities/5/topics/590-editor-instability-with-opengl-or-metal] - Marked by Lazlo as Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard