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[Block] The Color blocks values are clipped
Repro steps: 1. Open a VFX graph asset 2. In Output, add a 'Set Color' block 3. Observe the XYZ values are clipped. Read more
ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...
Steps to reproduce: 1. Open QA-Supplied project ("1243637Test.zip") 2. Open Scene "TestMap" 3. On the "TestMap" GameObject, add a "R... Read more
A PolybrushMesh with an AssetPostprocessor causes an Infinite Import Loo...
How to reproduce: 1. Open the attached "LockFileTest" project and setup perforce version control on it 2. Open "Boot" Scene from Ass... Read more
[HDRP] Area Light's Shape is not updated when baked after adjusting size...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Adjust the Scene view so the lights in the Hier... Read more
[Profiler] Same Profiler data is being shown both on Profiler and Profil...
Same Profiler data is being shown on both windows, Profiler and Profiler standalone process irrespective of whether they are in Edit... Read more
[Operator] InvalidOnGPU error when connecting GPU attribute to an inline...
Repro steps: 1. Import the attached VFX 2. Compile it and observe the errors. Notes: - Looks like only the output Angles and Size a... Read more
Generating a new locale doesn't update the "Available locales" table's e...
How to reproduce: 1. Open the attached project (1239790.zip) 2. In the Project window select the "LocalizationSettings" asset 3. In ... Read more
Build process for IL2CPP completely freezes the Editor when Visual Studi...
How to reproduce: 1. Open the attached project named "Case_1232153" 2. Open the Build Settings window 2. Build the "OpenThis" Scene ... Read more
Sprite Shape without assigned Profile crashes builds at startup on IL2CP...
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend Repro Steps: 1. Start with a scene that has a Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ApiGLES::ClearBufferSubData when playing video on Meta Quest 2
- An additional Add node is created when double-clicking on a node in the ShaderGraph "Create Node" menu
- Shader Graph's Simple Noise node preview is black when no Active Targets are selected
- AudioSource starts playing at full volume when AudioMixerGroup is unloaded
- Audio fails to play in the WebGL Player when its clips are played in the Timeline