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Votes

0

Found in

2022.3.51f1

6000.0.24f1

6000.1.0a1

Issue ID

UUM-85194

Regression

No

Crash on ApiGLES::ClearBufferSubData when playing video on Meta Quest 2

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How to reproduce:
1. Open the attached project "LinkTest.zip"
2. Switch Platform to Android (File>Build Settings...)
3. Change "Texture compression format" to "ASTC" (Edit>Project Settings...>Player)
4. Build And Run the project on Meta Quest 2

Reproducible with: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1
Not reproducible with: 2021.3.45f1

Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

First lines of stack trace:

libc.so (memset+84)
libunity.so ApiGLES::ClearBufferSubData
libunity.so BufferManagerGLES::AcquireBuffer
libunity.so GfxDeviceGLES::UpdateComputeConstantBuffers
libunity.so GfxDeviceWorker::RunCommand
libunity.so GfxDeviceWorker::RunExt
libunity.so GfxDeviceWorker::Run()
libunity.so GfxDeviceWorker::RunGfxDeviceWorker
libunity.so Thread::RunThreadWrapper
libc.so __pthread_start
libc.so __start_thread+64)

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