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Services IAP tab Import feature points at broken unpackaged IAP/UDP assets
Services IAP tab Import feature points at broken unpackaged IAP/UDP assets Current result: After enabling IAP in a project from ihe... Read more
[URP] The anti-alias quality settings value is changing without user int...
To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi): 1) Open the attached project and SampleSc... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce: 1. Build any project for iOS 2. Build the generated project in Xcode 3. Check the warnings in Xcode Actual result... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce: 1. Create new HDRP project 2. Select Window -> Analysis -> Frame Debugger 3. Click Enable button in Frame Debug w... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more
[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...
The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more
[URP] Custom Renderer Feature is not being serialized
Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more
Compilation error is not shown in the console after a new assembly defin...
Steps: 1. Open attached project ==> All the scripts (reside in 4 different assemblies) have compilation errors ==> You will see two ... Read more
Anchor Presets suggests to press "Alt" button to set position when there...
How to reproduce: 1. Create a new Unity project 2. Create any UI GameObject (e.g. Image) and select it 3. In the Inspector window cl... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce: 1. Open attached project "NetworkTest" 2. Make sure that SampleScene is included in Build Settings 3. Build for ... Read more
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