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Sprite Atlases included in the 2D Common Package Sample "Sprite Atlas Sa...
Steps to reproduce: Create a 2D Project In Package Manager find Package "2D Common" and install from it's "Samples" section the "Spr... Read more
[Mobile] AR Foundation XR tracked distance between two objects changes w...
How to reproduce:1. Open the “IN_78715” project2. In the build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
Error "InvalidOperationException: HTTP/1.1 404 Not Found" logged when en...
Steps to reproduce: Create a 2D Project In Package Manager find Package "2D Common" and install from it's "Samples" section the "Spr... Read more
Splashscreen text disappears when the text part of Splashscreen is dragg...
How to reproduce:1. Open any project (preferably with large assets)2. Drag the Splashscreen under the Windows taskbar3. Drag the Spl... Read more
Warning is thrown when capturing a Snapshot of an iOS Player
How to reproduce:1. Open the attached Project "profilerTest.zip"2. Build and Run a Development Build on iOS3. Open the Memory Profil... Read more
[2D] Wireframe is not drawn on the top of the Textures when the "Shaded ...
How to reproduce:1. Open the "Dragon Crashers" sample project2. Open the "Scene_Prefabs_Lineup" scene3. In the Scene view, select th... Read more
[DX12] Player crash on UnityMain when building HDRP Sample on Windows
Reproduction steps:1. Create a new HDRP sample project2. Build and Run the project Expected result: Player startsActual result: Play... Read more
Animator window "Parameters" tab Search can't be unfocused when clicking...
How to reproduce:1. Open the "Dragon Crashers" sample in Unity2. Open the "Scene_Prefabs_Lineup" scene3. In the Hierarchy under the ... Read more
"UnityException: HasFloatImpl can only be called from the main thread" e...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter and exit the Play m... Read more
Wrong Label is deleted when user is trying to delete a newly created Lab...
Steps to reproduce: Create a 2D Project Create a Sprite Library Asset and open in in the Sprite Library Editor Create a Category In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS