Search Issue Tracker
Fixed
Fixed in 9.0.7
Votes
0
Found in [Package]
9.0.2
9.0.5
Issue ID
DANB-637
Regression
No
Sprite Atlases included in the 2D Common Package Sample "Sprite Atlas Samples" are blurry even though they are uncompressed
Steps to reproduce:
- Create a 2D Project
- In Package Manager find Package "2D Common" and install from it's "Samples" section the "Sprite Atlas Samples"
- Open any of the Scenes included in the Sample and observe the Sprite Atlases that are shown to the user
Actual results: The Sprite Atlases included in the Sample are blurry even though they are uncompressed
Expected results: The Sprites and Assets in Samples that are exposed to users shouldn't have blurry textures, or incomplete Assets that can leave users feel confused or feeling like something isn't working
Reproducible with versions: 2023.1.20f1, 2023.2.20f1, 6000.0.9f1 (2D Common 9.0.2, 9.0.5)
Can’t test with versions: 2021.3.40f1, 2022.3.36f1 (No Samples)
Tested on (OS): Windows 11
Notes:
- In the Scene "FromResourceVariant" Main Camera has a missing script attached
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note (fix version 9.0.7):
Fix for this issue is available on 2D Common package 9.0.7 and above