Search Issue Tracker
Fixed
Fixed in 9.0.7
Votes
0
Found in [Package]
9.0.2
9.0.5
Issue ID
DANB-637
Regression
No
Sprite Atlases included in the 2D Common Package Sample "Sprite Atlas Samples" are blurry even though they are uncompressed
Steps to reproduce:
- Create a 2D Project
- In Package Manager find Package "2D Common" and install from it's "Samples" section the "Sprite Atlas Samples"
- Open any of the Scenes included in the Sample and observe the Sprite Atlases that are shown to the user
Actual results: The Sprite Atlases included in the Sample are blurry even though they are uncompressed
Expected results: The Sprites and Assets in Samples that are exposed to users shouldn't have blurry textures, or incomplete Assets that can leave users feel confused or feeling like something isn't working
Reproducible with versions: 2023.1.20f1, 2023.2.20f1, 6000.0.9f1 (2D Common 9.0.2, 9.0.5)
Can’t test with versions: 2021.3.40f1, 2022.3.36f1 (No Samples)
Tested on (OS): Windows 11
Notes:
- In the Scene "FromResourceVariant" Main Camera has a missing script attached
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Resolution Note (fix version 9.0.7):
Fix for this issue is available on 2D Common package 9.0.7 and above