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Unexpected overwriting of local variable values when copying multiple st...
How to reproduce:1. Open the user’s attached “CompilerBug.zip” project2. Press Menu > Tools > Test Bug3. Observe the Console w... Read more
[MacOS] Editor crashes when baking scene lighting using GPU lightmapper
Steps to reproduce: Create a new 3D project Add a Plane object to the Scene and mark it as Static Open the Lighting settings window ... Read more
[iOS] Autorotation animation is visible while rotating device when Use A...
Steps to reproduce: 1. Open the attached "Animation.zip" project 2. Go to File > Build Settings and switch to the iOS Platform 3.... Read more
"Assertion failed on expression" error is thrown when using a specific P...
How to reproduce:1. Open the “assertion_failed“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected re... Read more
The "Edit Angular Limits" changes place when enabling "is Kinematic"
How to reproduce:1. Open the “ConfigurableJoint“ project2. Open the “SampleScene“3. Select “b“ GameObject4. In the Inspector tab, na... Read more
Crash on CharacterController::Create when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/AstarPathfindingProject/ExampleScenes/Scenes/InfiniteWorl... Read more
[VFX] [Blackboard] Dropping property onto empty/collapsed category break...
Version tested: 2023.3.0b9 Reproduces on both MacOS and Windows Steps to repro: 1) Start new project, import VFX graph, create new g... Read more
AudioSource Stereo Pan property doesn't fully mute the right or left cha...
How to reproduce:1. Open the attached “RewindVideoTest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play ... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce:1. Open the attached “BurstBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Ex... Read more
Crash on PhysicsCommands::Physx::CollectorOverlapCallback<64>::processTo...
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller