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0
votes
Fixed

Unity crashes when opening project with corrupt ArtifactFB file

Asset - Database

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Oct 05, 2020

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Version/s: 2019.3.0a10, 2019.3.9f1

How to reproduce: 1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=shari... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1222644" 2. Open the "intro_ext" Scene 3. In the Lighting window select t... Read more

0
votes
Fixed

Audio clip starts to play when detaching the Game/Scene view

Audio

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Jun 20, 2017

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Version/s: 2017.1.0b6

Steps to reproduce: 1. Open the attached project(AudioPlaysWhenDeattach.zip) 2. Deattach the Game/Scene view 3. Observe the audio fi... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

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Oct 07, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

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Feb 21, 2020

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Version/s: 7.2.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Directional Ligh... Read more

0
votes
Fixed

[Lines] Error entering play mode with a line selected

Visual Effects - Legacy

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Oct 02, 2019

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Version/s: 2020.1.0a7

Repro steps: 1. Create a Line Renderer effect and have it selected and visible in the inspector 2. Enter play mode 3. Observe errors... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.x

Parallax occlusion node does not work in subgraphs See video Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more

6
votes
Fixed

Crash on MemoryManager::OutOfMemoryError when opening a project with cor...

Serialization

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.2

Reproduction steps: 1. Open the attached "case_1332514" project -- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3... Read more

0
votes
Duplicate

[Android][LWRP] "Final Blit Pass" is called throughout Play mode

Package: Scriptable Render Pipeline Lightweight

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May 04, 2019

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Version/s:

Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project 2. "Build & Run" for Android with "Development Build" and "Autoc... Read more

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