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Imported Blender animations have gitches
Reproduction steps: Open the attached “Repro” project Select the “Assets/Models/Entities/MainCharacters/Heroes/UtilityAnim/HimikoMas... Read more
GUI.Label Text ignores the color when <color=grey> is used
Reproduction Steps: 1. Open the attached project “ColorProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Select the “Gam... Read more
Editor freezes when entering the Play Mode if Remote Config package is i...
Reproduction steps:1. Open the “Rift Wars“ project2. Open the Package Manager and observe that the “Remote Config” package is instal... Read more
[Android] Crash when building Project without revision 65879, using Ocul...
Reproduction steps:1. Open the attached Project “ReproProject”2. Inside the Package Manager, update the Oculus XR plugin to the late... Read more
[Quest 2] Crash when Project is built to Oculus 2
Reproduction steps:1. Open the user’s attached project “CrashBugRepro”2. Open “Assets/3D Model” Scene and add it to the “Scenes in B... Read more
[GLES] Camera stops rendering subtractive shadows when reentering Camera...
Steps to reproduce:1. Open the attached project “BugRepro”2. Build and Run the project on Meta Quest 23. Observe the shadow under th... Read more
Transparent Depth Pre/Postpass doesn't work when used with Custom Pass
How to reproduce:1. Open the user-attached “BugExamples” project2. Open the “OutdoorsScene” Scene3. Open the Game View window Expect... Read more
Mesh Collider error is thrown when transitioning from Scene to Scene in ...
How to reproduce:1. Open the user-attached “TestProject2” project2. Open the “Empty” Scene3. Enter Play Mode4. Open the Console wind... Read more
[Linux] EditorWindow is empty when created with the utility set to true
Reproduction steps:1. Open the attached “BugRepro” project2. Click BugReport > Works3. Observe the correctly drawn EditorWindowTe... Read more
Player stuck after display of the Unity logo when building for WebGL
Reproduction steps:1. Open project “CurvyPackage”2. Open scene “Untitled”3. Build and Run for WebGL Expected result: project is buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server