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Stable type hash for the Component breaks when managed component data co...
How to reproduce:1. Open the attached user project “DotsComputerBuffer.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enable the ... Read more
Crash on block_locate_free when entering Play mode
Reproduction steps:1. Open the attached user project2. Open scene "Scenes/Zapper Scene"3. Enter Play mode Expected result: The Edito... Read more
"UnityEngine.Device.Screen.resolutions" returns the resolution that was ...
How to reproduce:1. Open the user’s attached “Device Simulator Test.zip“ project2. In the Device Simulator window select any device3... Read more
UIToolkit image is not repainted when making style changes to tint color
Reproduction steps: Open the attached “uitoolkitbug.zip“ project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more
Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...
Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more
The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
[LEGO Microgame] "Build and Publish" tutorial section title is different...
How to reproduce:1. Create "LEGO Microgame" project2. Load Tutorials3. Scroll to "Build and Publish" tutorial section4. Open that se... Read more
Click and drag doesn't work with Create Shape when grid size is 0.01
Reproduction steps:1. Open the attached “UnityFoo.zip” project2. Open ProBuilder window and click “New Shape” button3. Select Cube i... Read more
[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized...
Steps to reproduce:1. Open the attached “IN-21756_Actual_Project” project2. Build And Run the project3. Observe the built applicatio... Read more
[Metal] Shader is broken when using SV_PrimitiveID
How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS