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ReorderableListView item sticks to the mouse when double clicking the item
How to reproduce:1. Open the attached user project “My project.zip“2. Open custom window (Bug Report>Reorderable list view)3. Dou... Read more
AvatarMask changes are ignored when re-building the Default Build Script
How to reproduce:1) Open the attached user project “TestAvatarMaskBuild“2) Open Scene “SampleScene“ (Assets/Scenes)3) Open the Addre... Read more
Uninformative error message when a job that accesses an out of range var...
How to reproduce:1. Open the attached user project “Bug Test.zip“2. Open Scene “test“ (Assets)3. Enter Play Mode Expected result: Er... Read more
[HDRP] APV invalidation volumes Update results in an error
Is there any automation for the Adjustment volumes? Is it possible to automate? Tested on srp/devs HDRP branch + 2023.1.a26 editor R... Read more
[Texture][Version Control] Importing certain textures with multiple spri...
Steps to reproduce:1. Open the attached user's project "My project (1).zip"2. Setup Plastic SCM and complete the initial commit3. Re... Read more
[LEGO Microgame] VideoClip and WindowsVideoMedia Warnings thrown when pu...
How to reproduce:1. Create "LEGO Microgame" project2. Navigate to "Publish" > WebGL Project3. Follow the steps to publish project... Read more
Custom reflection probe texture gets overwritten when baking all reflect...
How to reproduce:1. Open the attached user project “custom-reflectionprobe-bug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Ope... Read more
Compute shaders fail to compile when keywords are declared in a separate...
How to reproduce:1. Open any project or create a new one2. Import the attached “Compute Shader Keywords“3. Select the “ComputeShader... Read more
A built-in sprite material that is incompatible with URP 2D lights is cr...
Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more
Editor crashes on "UpdateMassDistribution" when calling "ArticulationBod...
Reproduction steps:1. Open “ArmRobot” project2. Open “ArticulationRobot” Scene3. Enter Play Mode4. Select “UR3/Base/Shoulder” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed