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[Particle Renderer] Distorted particles in some cases when max particles...
steps: open repro project (see comments) open scene enter playmode check game view Expected: particles are not flickering Actual: so... Read more
[Android] When Audio is recorded via bluetooth microphone, playing it la...
How to reproduce: Open AndroidMicrophone testing project Build and run on Android device Connect Bluetooth headphones Press on Ingam... Read more
WebGL Player stops loading at 90% in Firefox when browser loses focus
How to reproduce:1. Open the attached project "SimpleWebGLTest2.zip"2. Build And Run the project for WebGL3. Make Firefox lose focus... Read more
NonRecursiveDependencyCalculation causes a prefab to not load correctly ...
Reproduction steps:1. Open the “IN-12086_NonRecursiveBuildIssue“ project and open the “SampleScene“ scene2. Addressables Groups wind... Read more
"Render Scale" is changing Game view size when Post Processing is on and...
How to reproduce:1. Open the user’s attached project2. In the Project window, select the “URP” asset3. In the Inspector change the “... Read more
Garbage Collection does not finish when running the Editor through a Ter...
How to reproduce: 1. Extract the user-attached “unittesthang.zip” project ,2. Open the Terminal or Console on your OS 3. Run the Edi... Read more
IL2CPP build crashes on Virtual Generic method call with Faster (smaller...
Reproduction steps: Open the attached project(“Crash_Symbols.zip”) Press File>Build and Run Expected result: Build successfully r... Read more
Drag and dropping assets onto Prefabs puts a new GameObject in the curre...
Reproduction steps: Open the “SceneTest” project Open the “SampleScene” scene In the Project window drag “VFX Asset” onto “SamplePre... Read more
Editor freezes when selecting settings from a Preset
Reproduction steps:1. Open the attached ‘New Unity Project' project2. Observe the ‘Assets/Sprites/Sprites/deadzone.png’ in the Inspe... Read more
[Windows] Color Adjustments are not applied to HDRi Sky when the Command...
Reproduction steps:1. Open the attached ‘EnvSampling' project2. Go to the ‘Project Settings → Quality → HDRP → Post Processing’3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed