Search Issue Tracker
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce:1. Open user attached project (BoringProject)2. Open simplecube.unity scene3. Play the scene4. Notice that a cube... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more
TargetInvocationException when running NUnit tests in Visual Studio
Steps to reproduce:1. Make sure you have ReShaper installed(for easiest reproduction)2. Download and open the attached project3. Ope... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce:1. Open attached project "TimelineKilling.zip".2. In Project window find "CubeTimeline" and open it in Timeline window.... Read more
[WebGL] Custom cursor is invisible when using Cursor.SetCursor and Curso...
To reproduce: 1. Download and open attached "WebGL Mouse Test.zip" project.2. Build Player on WebGL.3. Run WebGL build on Microsoft ... Read more
[Collab] Version control mode remains the same after enabling collab, bu...
To reproduce: 1. Open new project.2. Set Project Settings -> Editor -> Version control mode to Hidden meta files3. Enable coll... Read more
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Game window and Timeline window.4. Select "... Read more
[Animation] Reverting an Animator Controller causes different deltaPosition
Steps to reproduce:1. Open attached project2. Open scene named "scene"3. Click on "Aydan" game object4. On the Controller component ... Read more
Occlusion culling not occluding
Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more
Scene objects are not rendered at some angles and positions
Reproduction steps: 1. Open "MinimalReproProject"2. Open Scene "Desert_static"3. Disable Occlusion Culling Visualization4. Look arou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed