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The camera is moving near the object in Editor, however, in the built ap...
Reproduction steps:1. Open the attached project "Repro Hunting world.zip";2. Open the scene "AnimalSelection" and enter Play mode;3.... Read more
Shader.EditorCompileVariant in 2017.1 takes more time than in 5.6 on la...
To reproduce:1. Open project(link in edit) on 2017.1.0f32. Open profiler3. Play 'Stage 1 mechanical' scene (use WASD and mouse butto... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
Projector shadows appear broken in Editor Mode, but corrects in Play Mode
How to reproduce:1. Download attached project file attached by QA and open "Basic" scene2. Click on SoftShadowProjector -> SoftSh... Read more
Need to save the scene to save changed colors if the color change was do...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. Navigate through the Project window to "Resources" ->... Read more
Adding a new script, called "Status", to the game object via AddComponen...
To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more
Intensity of decoded directional lightmap vs. realtime light on a normal...
Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more
OnPreRender and OnPostRender get called when clicking on the game view o...
Reproduction steps:1. Open the attached project2. Open the scene3. Press play4. Press pause5. Click on the Game view/resize windows ... Read more
[WSA] Input gets queued during splash screen, played out over N frames a...
Steps to reproduce:1. Open the attached project(SplashScreen.zip)2. Open the test scene3. Switch platform to Windows Store4. Build f... Read more
[.NET 4.6] Editor crashes upon adding a component to the Tilemap
To reproduce:1. Open project attached by the user2. Set experimental .NET 4.6 Framework (Edit -> Project Settings -> Player Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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