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"Pivot Alignment" changes can't be reverted
How to reproduce:1. Create a new 2D Unity project and import the attached "test.aseprite" file2. Select the imported Asset in the Pr... Read more
Extending Rule Tile grid by adding rule arrows breaks Inspector UI
Steps to reproduce:1. Create a new Unity project using Universal 2D Template2. In the Project window create a Rule tile (Create >... Read more
[iOS] Error “Execution of the command buffer was aborted due to an error...
How to reproduce:1. Open the attached “IN-128227” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more
"Sub Scene" documentation link is missing
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
Bug Reporter crashes when Exporting Bug Report in Offline Mode to System...
Steps to reproduce: Open the Bug Reporter in Offline Mode Pass Validation so the form allows Export Export the Offline Bug Report in... Read more
Cancelling Auto Tile template loading provides unclear warning in the Co...
Steps to reproduce:1. Create a new Unity project using Universal 2D Template2. In Project window create Auto Tile Asset (Create >... Read more
Creating a Sub Scene in the Hierarchy V2 creates a duplicate GameObject ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
Dialog Text during the Confirmation stage of Bug Report Submission is cu...
Steps to reproduce: Open the Bug Reporter Enter all fields to pass Validation Resize the Windows to it's smallest possible size Send... Read more
Undoing and saving Aseprite Layer Import changes throws “RecordCreation ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “bird_anim_01.aseprite” Asset3. Select ... Read more
Warnings about conflicting assemblies are shown when the custom packages...
Reproduction steps:1. Supply the Editor with additional Microsoft AI DLLs2. Observe the warnings Actual result: “DLL is conflicting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS