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Under Consideration for 6000.0.X, 6000.6.X
Fixed in 6000.3.7f1, 6000.4.0b8, 6000.5.0a6
Votes
0
Found in
6000.3.5f1
6000.4.0b5
6000.5.0a5
6000.6.0a1
Issue ID
UUM-132892
Regression
No
Undoing and saving Aseprite Layer Import changes throws “RecordCreation cannot be called while an undo is already processing” error in the Console window
Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. Import provided “bird_anim_01.aseprite” Asset
3. Select Aseprite Asset in Project window
4. In Inspector window > Layer Import change Import Mode from “Merge Frame” to “Individual Layers”
5. Press “Apply” button below
6. Once applied, press ctrl+z until “Inspector - Unsaved Changes Detected” pop-up appears
7. Press “Save“
8. Observe the Console window
Actual results: Error “RecordCreation cannot be called while an undo is already processing UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()” is thrown after saving changes
Expected results: No errors thrown in the Console after saving changes
Reproducible with versions: 6000.3.5f1, 6000.4.0b5, 6000.5.0a5
Can’t test with versions: 6000.0.66f1 (different error is thrown - Assertion failed on expression: '!GetUndoManager().IsProcessing()')
Tested on (OS): Windows 11
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