Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.6.X
Fixed in 6000.3.7f1, 6000.4.0b8, 6000.5.0a6
Votes
0
Found in
6000.0.66f1
6000.3.4f1
6000.4.0b5
6000.5.0a5
6000.6.0a1
Issue ID
UUM-132868
Regression
No
"Pivot Alignment" changes can't be reverted
How to reproduce:
1. Create a new 2D Unity project and import the attached "test.aseprite" file
2. Select the imported Asset in the Project window
3. In the Inspector, under the "Layer Import", change the "Pivot Alignment" field
4. Press "Ctrl + Z"/ "Command + Z" to revert change and observe ther esults
Expected results: The change is reverted
Actual results: The change is not reverted
Reproducible with: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Notes:
- The change is added to the change history but undoing it doesn't change the value
- Despite the fact that the value is not changed, the Asset becomes not dirty
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment