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“Assertion failed on expression” error throw when selecting Material imp...
Steps to reproduce:1. Create new Unity project (URP Template)2. Import VFX Graph Package to the project3. Import “Learning Templates... Read more
The Windows Build creates the D3D12 folder and the .dll file when D3D11 ...
Reproduction steps: 1. Open the project “IN-100566_Build-D3D11-issue”2. Build the project, File → Build Settings… → Build3. Open the... Read more
New Input System requires multiple screen touches when selecting UI in t...
How to reproduce: 1. Open the project “IN-99955_touch-issue”2. Build the project, File → Build and Run3. Use the touch screen to cli... Read more
Missing documentation page for Visual Effects Defaults
Steps to reproduce:1. Create new Unity project (URP Template)2. Import VFX Graph Package to the project3. In Project window create V... Read more
"Scene Depth Difference" Node has an input Port which is called Position...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ShaderGraphBug.unity” Scene3. Open “/Assets/S... Read more
Node Library window sections text in Context folder are not visible when...
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light3. Import VFX Graph Package to the project4. ... Read more
Join Session By Code Widget throws SessionException
Steps to reproduce: Open the attached project Open the Sample Scene Enter Play mode Create a new session with a name of "T1" In the ... Read more
Clicking on section text in Node Library > Context folder throws NullRef...
Steps to reproduce:1. Create new Unity project2. Import VFX Graph Package to the project3. Create empty VFX Asset (for example using... Read more
Crash on various stack traces when using Texture2D.CreateExternalTexture...
Reproduction steps:1. Open the attached “repro_IN-101754“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Pla... Read more
[DX12] Crash on D3D12RenderSubPassInfo::Begin when changing property val...
How to reproduce:1. Open the attached “IN-101727” project2. In the Project tab, “Settings” folder, select “PC_Renderer” asset3. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server