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Title "URP Dynamic Resolution" is not truncated with "..." and becomes o...
Steps to reproduce: Create a project In a scene view click the "Cameras" button In the "Cameras" window, click the "Open camera prop... Read more
BuildPipeline.BuildAssetBundles rebuilds unchanged assets in an AssetBun...
How to reproduce:1. Open the attached “IN-90295” project2. Open the “SampleScene”3. In the Project window, create a new MonoBehaviou... Read more
"Local Volumetric Fog" Component's "Inherit from Hierarchy" mode doesn't...
How to reproduce:1. Open the attached "hdrpET" project2. Open the "OutdoorsScene" scene3. Open the Game view4. In the Hierarchy, sel... Read more
Crash on mono_traverse_object_internal when building with a large amount...
How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more
Rect Transform values are set to NaN when scaling UI element with center...
How to reproduce:1. Create and open a new project2. Create a Button, right click in the Hierarchy and go to UI > Button - TextMes... Read more
"Toggle all debug panels" shortcut throws “NullReferenceException: Objec...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Press ... Read more
“Convert To Subgraph Operator” option is capitalised incorrectly in VFX ...
Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Create... Read more
A NullReferenceException error is thrown when extracting textures from a...
How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures3. Click on the imported FBX4. In the ... Read more
Additional platform names appear next to the Android platform when Andro...
Steps to reproduce:1. Create a project2. Open Build Settings3. Select Android platform Actual results: Meta Quest and Android XR Pla... Read more
DisposeNativeSplinesCache() call throws exceptions when entering Play mo...
Reproduction steps:1. Open the attached “IN-98869.zip” project2. Open the “SampleScene”3. Open an external debugger (e.g. JetBrains ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server