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Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReproScene.unity” Scene3. Enable the “Display Probes“ ... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
[APV] Live Update Preview does not work as expected
Steps to reproduce: 1. Create a project using URP ({}Universal 3D Core{} template), and an empty scene 2. Set the LightProbeSystem t... Read more
HDR does not get enabled in the Player when 'Use HDR Display Output' is ...
Reproduction steps:1. Make sure HDR is enabled on the display2. Open the attached ”URP.HDR.zip” project3. Open the “Scene“ Scene4. B... Read more
Crash in ParallelSortExtensions::ParallelSort
We have been seeing another crash which now appears to be coming from resident drawer, specifically ParallelSortExtensions::Parallel... Read more
UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is...
Steps to reproduce:1. Open the attached “IN-85511.zip” project2. Open the “test” scene3. Enter Play Mode4. Open the Game View5. Move... Read more
The Random Value option in the Set Attribute Block gets disabled and the...
How to reproduce:1. Unzip the “VfxAttribTest-2022“ project2. Open it in the 2022.3 LTS3. Observe the value of the Random (Uniform) S... Read more
Video contains artifacts when played in the Video Preview section in the...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/U3D20240929-142704.mp4” video3.... Read more
Big chunk of "Untracked" memory in the Memory Profiler screenshot when a...
Reproduction steps:1. Open the attached "repro_IN-84472" project2. Open the "Assets/TriLib/TriLibSamples/AssetViewer/AssetViewer.uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server