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NavMeshObstacles cause dead zones in the NavMesh pathing
How to reproduce:1. Open project "NavMeshTest.zip"2. Open the Navigation window (Window>AI>Navigation)3. Choose the Bake tab a... Read more
NavMesh is generated with an unexpected gap when using Physics Colliders...
Reproduction steps:1. Download and open the attached project "1213279.zip"2. Open the Sample Scene3. Select the Navmesh GameObject i... Read more
[YAMLMerge] Tool is not detecting conflicts in prefab instances
How to reproduce: Download and extract the user-attached “bug.zip“ file In each of the provided example directories modify the comma... Read more
Relative Velocity spikes when there are a lot of RigidBody2D GameObjects...
Reproduction steps: Open the attached project Open the SampleScene.unity Scene, located in the /Assets/Scenes folder in the Project ... Read more
[UI Builder] Some BuilderInspector Attributes are not reset when using '...
!https://fogbugz.unity3d.com/default.asp?pg=pgDownload&pgType=pgDBAttachment&ixAttachment=423585&sFileName=unsetbuilderi... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
Dotnet packages are not included when upgrading project
How to reproduce:1. Create a new Unity project2. Upgrade it to a newer Unity version Expected result: project upgrades and opens suc... Read more
Lighting is corrupted in build when the built scene is not opened in the...
How to reproduce:1. Open the attached project "LightGeneration"2. Open the SampleScene3. Build And Run the BuildScene Expected resul... Read more
Only the first sprite is shown when selecting a sprite out of a sprite s...
How to reproduce:1. Open the user's attached "LocalizationTesting" project2. Open the "SampleScene" scene in Assets/Scenes3. Select ... Read more
URP materials from older versions are rendered into TerrainLit material ...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
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