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ENABLE_VSTU define is missing
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more
[URP] An error is spammed in a Build when using 2D Light with the "Use N...
How to reproduce:1. Open user's attached "Render Bug Repro" project2. Open the "SampleScene" Scene3. Open the Build Settings (File-&... Read more
ProjectFilesGenerator.ProjectFileGeneration event isn't raised
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
[VFX] Position and Direction options text overlaps with a dropdown icon ...
Position and Direction options texts are overlapping with the dropdown icon when Settings dropdown is selected under Multiply node i... Read more
[WebGL] VideoPlayer URL reverts to empty string when it is generated fro...
Reproduction steps:1. Open the attached project ("case_1265342-VideoBug.zip")2. Make a WebGL build and run it3. Check browser's cons... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce:1. Extract the attached "1266765 repro.zip" archive directly into your drive2. Open the "1266765 repro" project con... Read more
[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce:1. Create a new project2. Go to Window > Rendering > Lighting3. Click on the Environment tab Expected result:... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce:1. Create a new Unity project2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2.0a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Setting the Editor's UI Scaling to the 100% moves all tabs into the primary display
- "Importer(PrefabImporter) generated inconsistent result" warning when reimporting Prefab
- Setting the Editor UI scaling to 350% moves the Editor to the secondary display when at least two displays are used
- URP Editor and Player perform worse than identical Built-in projects
- NullReferenceException errors are thrown in the console when adding Custom Pass to Volume and Dynamic Resolution is enabled