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Can't reorder prefab child GameObjects in Prefab Mode
Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more
[Profiler] Profiler module editor doesn't save any module if a module wi...
If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more
[2D Animation] Vertical slider handle is not aligned and placed slightly...
Vertical slider handle is misaligned in the Bone Influence window and placed slightly to the right side from "Skinnig Editor", refer... Read more
[Profiler] Explorer opens in a different project on clicking save curren...
If we save the current profiling information of the open project then it will open the location of the previous project and not the ... Read more
Build is never finished when there is a large amount of assets in the St...
How to reproduce:1. Download and open the user-submitted project2. Run "Tools -> CreateManySmallFiles"3. Build the project Expect... Read more
Entities rendered are not influenced by volume indirect diffuse intensity
How to reproduce:1. Open the attached "HDRPSpawnLightingDOTS"2. Open up the SampleScene3. Observe in the Scene view there are three ... Read more
[ARFoundation][ARCore][Android] Build fails when minimum API level is < ...
Repro steps:1. Create a new project2. Switch build target to Android3. Add ARFoundation and ARCore to the project4. Remove Vulkan fr... Read more
[Mobile] In TMPro's Input fields the caret doesn't show up when Hide Mob...
Repro steps:1. Open attached project2. Build and Run on Android3. Touch the lower Input field4. Enter some text and try to move the ... Read more
[Android] Can't relocate the caret in Input Fields when Hide Mobile Inpu...
Repro steps:1. Create a new project2. Add a regular Input Field3. Enable "Hide Mobile Input"4. Build and Run on Android5. Touch the ... Read more
Autoconnect Profiler doesn't set the device target to profile automatically
Reproduction steps:1. Create a new project, set the Build Platform to Android2. In the Build Settings window turn on the Development... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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