Search Issue Tracker
Fixed in 5.0.3
Fixed in 3.2.6
Votes
1
Found in [Package]
5.0.0, 4.2.4, 4.0.0, 3.2.3, 3.0.2, 2.0.0-preivew.3
Issue ID
1260568
Regression
No
[2D Animation] Vertical slider handle is not aligned and placed slightly to the right side in the Bone Influence window
Vertical slider handle is misaligned in the Bone Influence window and placed slightly to the right side from "Skinnig Editor", refer attached screenshots
Steps to repro:
1. Create a new project with 2D Template
2. Window > Package Manager > 2D Animation > Import Sample
3. Project window > search Boris .png > select
4. Inspector > Sprite Editor > Skinning Editor
5. Weight > Bone Influence > Bone Influences window
Actual Result:
Vertical Slider handle is not aligned with the center position and placed slightly to the right side
Expected Result:
Verticle Slider handle should be aligned
Occurring on:
2020.2.0a17, 2020.1.0b15, 2019.3.15f1, 2019.2.13f1, 2019.1.11f1, 2018.4.24f1
Package Found version: 5.0.0, 4.2.4, 4.0.0, 3.2.3, 3.0.2, 2.0.0-preivew.3
Environment:
Occurring on Windows 10 & macOS 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment