Search Issue Tracker
Wrong alignment of objects in a panel with horizontal layout group
Steps to reproduce:1. Open user attached project (SS A7 Official newest)2. Play the scene3. Press c a few times to get cards4. Drag ... Read more
[Mac] Switching to "WebGL" causes objects to become invisible
Repro steps: 1. Open "gobopass" projects "Main" scene located in "Assets" -> "GOBOPASS" -> "SCENES"2. Look at the Game view an... Read more
Editor crashes at AnimationClip::GenerateMuscleClip when loading scene
Steps to reproduce:1. Download AssetBundle.zip and open "testscene" scene2. Press LoadObject Button3. Press ReleaseObject Button4. P... Read more
sRGB (Color Texture) Checkbox has no effect in Gamma space
When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more
[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce:1. Open the attached project (WindowsStoreEdited.zip)2. Open the Assets/bugsplat/report/scene/debug.unity scene3.... Read more
[PVR] Progressive updates of indirect transmission is different than the...
Steps for reproduction:1) Download the project from here: https://oc.unity3d.com/index.php/s/ABXPxvOBv1yckKx2) Observe the preview w... Read more
Force Single Instance works only when launching app file but you can sti...
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname 1. What happ... Read more
UWP project Solution (.sln) file opens VS 2015 instead of VS 2017
Steps to reproduce:have both, Visual Studio 2015 and 2017 installed1. Create or open any Unity project2. Select "Visual Studio 2017"... Read more
[WSA] When "Unity C# projects" is selected in Build window, player tests...
Steps to reproduce:1. Open the attached project (Empty3DProject.zip)2. Switch platform to Windows Store3. Open Test Runner4. Click "... Read more
Creating object inside monoBehaviour causes editor to crash
Steps to reproduce:1. Download 915608_repro.zip and open "new" scene2. Enter play mode Expected results: Editor should have paused t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS