Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b5
Issue ID
769512
Regression
No
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname
1. What happened
Force Single Instance works only when launching appname.app file but you can still open new instance via appnema.app/Contents/MacOS/appname
2. How we can reproduce it using the example you attached
1. Set "Force Single Instance" in Player Settings for Standalone.
2. Build & Run the app.
3. If you click on app again - it will show current running window as expected.
4. If you go to and run appname.app/Content/MacOS/appname it will open new instance.
RESOLUTION: By design: appname.app/Content/MacOS/appname is not end-user visible path, so opening it directly is not supported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment