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[Adaptive Performance] Samples have errors on import
Reproduction steps:1. Create a new project2. Import Adaptive Performance package using the Package Manager3. Import Bottleneckor Boo... Read more
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce:1. Open the user's attached "UnityBugPropertyField" project2. Open the "SampleScene" Scene3. Select the "GameObject... Read more
[HDRP] Shader Graph generated code includes unused Interpolators when us...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricShad... Read more
Empty HDRP Wizard window is initialised when entering the Play Mode
How to reproduce:1. Create a new HDRP project2. Open the "Window -> Rendering -> HDRP Wizard" window from the menu3. Enter the... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window and select "Scenes" folder;4. Click on a "SampleScene";5... Read more
On Mac context menu does not appear when holding Ctrl and pressing left ...
How to reproduce:1. Create a new project2. In the Project window hold ctrl (control) and press left mouse button Expected result: Co... Read more
GPU PLM falls back to CPU PLM when Auto Generate is enabled during the F...
Steps to reproduce: 1. Download AdventureSampleGame project (link in the comments)2. Open the Market scene3. Make sure that lightmap... Read more
Per-axis Wrap Mode is incorrect when Sampler State node is used in Shade...
How to reproduce:1. Open the user's attached project2. Observe the "Plane_PerAxis" and "Plane_PerAxis_SamplerState" GameObjects in t... Read more
Profiler (Standalone Process) crash on StopAssetImportingV2Internal when...
Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Profiler (Standalone Process)3. Press "Ok" in the ... Read more
[Addressables] "Exception: Reentering the Update method is not allowed" ...
Reproduction steps:1. Open the attached user's Unity project "bug_tasks_and_sync_addressables.zip"2. Enter the Play mode3. Observe t... Read more
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