Search Issue Tracker
Third Party Issue
Votes
0
Found in [Package]
4.0.0
Issue ID
1408200
Regression
No
[Adaptive Performance] Samples have errors on import
Reproduction steps:
1. Create a new project
2. Import Adaptive Performance package using the Package Manager
3. Import Bottleneckor Boost Sample (read note below) using the package manager (will appear in AP package after installation)
4. Inspect the Console
Expected result: there are no errors
Actual result: missing namespace errors are thrown
Reproducible with: 4.0.0 (2021.2.15f1, 2022.1.0b11, 2022.2.0a7)
Could not test with: 2019.4.36f1, 2020.3.29f1 (other errors)
Note: similar issues occur with all other Samples, the issue is caused because the Environment sample, was not installed previously, and the Samples use assets from the Environment Sample, but do not have it as a dependency during Import
Errors:
Assets\Samples\Adaptive Performance\4.0.0\Bottleneck\BottleneckControl.cs(18,5): error CS0246: The type or namespace name 'SampleFactory' could not be found (are you missing a using directive or an assembly reference?)
Assets\Samples\Adaptive Performance\4.0.0\Bottleneck\BottleneckControl.cs(33,5): error CS0246: The type or namespace name 'BottleneckUI' could not be found (are you missing a using directive or an assembly reference?)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment