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Editor crash on scripting_array_length when recompiling after deleting ....
How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more
[Audio] Unity Crashes when AudioGroup's Effects array size is changed fr...
Unity Crashes when AudioGroup's Effects array size is changed to 0, and then to any size. Steps to reproduce: 1. Open a new project... Read more
[Improved Prefab] Null reference exception thrown on entering Prefab mod...
"NullReferenceException: Object reference not set to an instance of an object" exception is thrown in the console on entering prefab... Read more
[Improved prefabs] Mesh collider gets added recursively on a prefab when...
On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to re... Read more
[Android] Unity Logo in splash screen is not rendering
Unity logo is not rendering in splash screen Steps to Reproduce: 1. Create a new project 2. File > Build Settings > Android > Swit... Read more
[Improved prefabs] Adding a 3d model to a prefab as a child and opening ...
Adding a 3d model to a prefab and opening prefab asset of 3d model keeps throwing exceptions. Also, hierarchy window gets misaligned... Read more
[Improved Prefabs] Exception is thrown on creating prefab after editing ...
"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more
-1 is reported as out of range when converting to an sbyte field
Steps to reproduce: 1. Download and open the attached project 2. Clear console. 3. Reimport "Bundles" folder Result: Failed to conv... Read more
[iOS] Unity Build fails: UnityLinker.exe did not run properly!
Steps: 1. Build the attached project ("demo-small.zip") Expected: successfully build. Actual: build fails with errors in the Consol... Read more
[Improved prefabs] Override window displays options even when there are ...
Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emissive Mesh emissiveness does not change when the Area Light intensity is animated through script
- No error notification is displayed when creating a tag with an already existing name
- Scripting API Manual Page's layout is broken when using Unity 6 manual version or above
- [Android] [iOS] Popping/crackling sound occurs when the app is repeatedly brought to the background and foreground while the sound is playing
- UI Builder unloads UXML file and discards any unsaved changes when entering Play Mode with Domain and Scene Reload enabled