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[XR] Terrain billboards are unlit
Reproduction: 1) Create a new project and add terrain and trees to the scene. 2) In playmode (or a standalone) adjust the directiona... Read more
Scriptable Object with missing Script behaves differently in PlayMode an...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode - everything works fine 3. Open Window -> Debug ... Read more
[Android][VR] OpenGL Native plugin errors thrown on devices with Adreno ...
How to reproduce: 1. Open attached user project 2. Build & Run Player on Android (default VR SDK is Oculus, but it reproduces on oth... Read more
Standalone build of ECS demo crashes when using IL2CPP for Windows Deskop
To reproduce: 1) Open attached project 2) Build and run it for Windows Standalone IL2CPP It crashes after splash screen Not reprod... Read more
PhysicsRaycaster does not work with multiple displays
To reproduce: 1. Open the project, attached by the tester (physicsRaycasterBug.zip) 2. Build and run the project for PC standalone ... Read more
Physics.CapsuleCastNotAlloc doesn't return any results game objects coll...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScreen" 3. Select "CastStart" game object 4. Enter Play Mode Expected... Read more
Crash FixedSizeAllocator<3584>::alloc while in Play mode
To reproduce: 1. Open the project, attached by the user (link in the edit) 2. Enter Play mode 3. Walk around with WASD for a couple... Read more
Model and Material thumbnails don't always show up in HDRP
When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro: - start a project with... Read more
Artifacts are rendered on non-uniformly scaled plane shadow
To reproduce: 1) Open attached project and scene 2) Play it - Glitches around the shadow edges are reproducible on AMD GPUs; NVIDIA... Read more
[Mac] Random 2D feature related crashes in a range of Unity versions
Steps to reproduce: 1. Open attached Unity project 2. Load scene "Test Scene" if it's not loaded Actual result: crashes after loadi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only a single Selector is added to a Container when drag and dropping multiple of them on an Element in UI Builder
- Reverting all overrides in a Prefab Variant creates unrevertible changes when the parent GameObject of the Prefab is a Canvas
- New ShaderGraph SubGraph remains dirty when the non-existing changes are discarded
- Inspector window flickers when a selector is created using a Style Class List Section
- [iOS] "UnityBatchPlayerLoop()" causes a freeze in the iOS application when it is put to the background and brought back to the foreground