Search Issue Tracker
Editor crashes on startup when Mixed Callstacks diagnostics switch is en...
Steps to reproduce: 1. Download and open the attached project 2. Go to "Preferences> Diagnostics> Core" and enable 3. Enable Mixe... Read more
[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...
How to reproduce: # Create new project # Create a cube object in scene # Make it a prefab by dragging it from hierarchy into p... Read more
Expose Parse Escape Character
Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised [https://forum.unity... Read more
[Android][Graphics] Visual artifacts appear when a Terrain has "Draw Ins...
How to reproduce: 1. Open the user’s attached “TerrainTest.zip“ project 2. Build and Run for Android 3. Walk with the character u... Read more
[MacOS] Mouse gets stuck on right click drag in scene after right-clicki...
How to reproduce: # Create new project # Right click anywhere in hierarchy and then close the opened context window (left-click ... Read more
Action Map doesn't work anymore after disabling and enabling it when the...
Reproduction steps: # Open the attached project # Enter the Play Mode # Observe the “WASD” movement keys' behaviour in the Game Vie... Read more
[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: # Create new project # Open Standalone Profiler (Window>Analysis>Standalone Profiler) # Wait for Progress ba... Read more
Late Latch Debug Mode functionality is missing
Meta has reported that Late Latch Debug mode functionality is missing in latest 2021.3 LTS. This is necessary for ASW to achieve hig... Read more
[2022.2][HDRP 3D / Sample Template] Material Upgrade pop-up appears on o...
Steps to reproduce: 1. Open Unity Hub 2. Create a 3D(HDRP) / (3D HDRP Sample) project 3. Notice the pop-up Actual result: pop-... Read more
Lightmapper corrupts GI cache in the editor when the target platform is UWP
How to reproduce: 1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache 2. Extract the attached "ReproCase.zip" project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are open for SSL Proxying
- SetWindowsHookEx does not prevent Windows key input when Editor or Player Window is focused and Active Input Handling is set to “Input System Package (New)” or “Both”
- Crash on GetEffectiveBc7TextureCompressor() when loading and unloading all Assets in the Project
- Terrain Masks do not ignore the mipmap limit
- "Build And Run" the project for Web is allowed even though the directory for the non-default browser is not selected