Search Issue Tracker
Input doesn't get registered when pressing WASD or Arrow keys
Reproduction steps: 1. Open the user’s attached project 2. Enter the Play Mode 3. Try pressing WASD keys and then Space key Expecte... Read more
IndexOutOfRangeException when generating Stack Camera
How to reproduce: 1. Create a new project 2. Create an Empty GameObject and attach the user's provided script to it 3. Observe th... Read more
Switching between debug and release mode multiple times is not handled c...
Reproduction steps: # Open the user’s attached project # Open the “SampleScene” Scene # Open file Test.cs in Visual Studio #... Read more
Built project connected to Spread Server is not responding when insertin...
How to reproduce: 1. Open the user-attached project “IL2CPPWoes” 2. In the project directory, in the “spread” folder open the spread... Read more
Unity Analytics does not send Custom Events when running application in ...
How to reproduce: 1. Open the user's attached "AnalyticsEvent.zip" project 2. Open the "SampleScene" Scene 3. Set-up Analytics Se... Read more
[Android] Weird rotation when the object is placed on a plane
Reproduction steps: # Open the user’s attached project (“ARTestApp.zip”) # Build And Run on an Android device # Face the device... Read more
The inspector window scrolls up to the top when scripts are reloaded
Reproduction steps: # Open the user’s attached project # In the Project window go to Assets and open “FeetCheck.cs” # In Hierar... Read more
[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy window select the “Main Camera” Game... Read more
Partial MonoBehaviour script can not be attached to a GameObject when an...
How to reproduce: 1. Open the attached project (Part.zip) 2. In the Project panel navigate to the "Scripts" folder 3. Drag the "P... Read more
Apple Silicon editor LSA defaults to CPULM
We do not support the CPULM on Apple Silicon (M1/M2) but the default LSA on those architectures is still the CPULM. This has led to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are open for SSL Proxying
- SetWindowsHookEx does not prevent Windows key input when Editor or Player Window is focused and Active Input Handling is set to “Input System Package (New)” or “Both”
- Crash on GetEffectiveBc7TextureCompressor() when loading and unloading all Assets in the Project
- Terrain Masks do not ignore the mipmap limit
- "Build And Run" the project for Web is allowed even though the directory for the non-default browser is not selected