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0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

[HDRP][RTX] RTR does not seem to reflect what they should in a player

HD RP

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Mar 15, 2022

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Version/s:

Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more

0
votes
By Design

Animator StatemachineBehaviour does not change active states when transi...

Animation

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Jul 03, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more

0
votes
Fixed

Crash while inspecting BytesList values of a dictionary in VS debugger w...

Mono

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera")3. Make su... Read more

0
votes
Not Reproducible
0
votes
Fixed

Editor crashes when adding a script with a UI component requirement to a...

Scripting

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Won't Fix

[Visual Effect Graph] NullReferenceException errors are thrown continuou...

Package: Visual Effect Graph

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Feb 13, 2020

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Version/s: 7.2.0, 7.1.8, 7.1.7

NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro:1. Open the attached project &g... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more

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