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[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce:1. Open the project2. Make sure build target is set to Mac Standalone3. Make sure selected scripting backend is I... Read more
MovieTexture not scaling to Mesh UV's correctly
MovieTexture does not fill the mesh completely. Download the test project here: https://oc.unity3d.com/index.php/s/Ds1Nr2IfXpkWMMQ O... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
Shared variable's OnValueChanged callback is not raised when the value i...
Steps to reproduce: Install `com.unity.behavior` 1.0.10 Create a Blackboard asset and add a Blackboard Variable of type integer (nam... Read more
The Prefab Scale values are set to zero when the Prefab with a nested ca...
How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more
[VFX/SG] Incorrect interpolator specifier
Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more
Editor crashing when recompiling
See [https://unity3d.zendesk.com/agent/tickets/1723810] We don't have a repro case but Jonathan has a fix Read more
[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
UI Builder has misaligned text/letters when the Display Scale is 125%>= ...
Steps to reproduce: In the System Settings, set your Display Resolution to 1920x1080 or similar Set your display Scale to 125% or 10... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window