Search Issue Tracker
InputTestFixture.TearDown() fails to reset Input System state between co...
Reproduction steps:1. Open the attached “IN-107889.zip” project2. Open the “Playground” Scene3. Open the Test Runner Window (Window ... Read more
[Android/Editor] The "Hold" action in the New Input System Package never...
Reproduction steps:1. Open the attached “IN-109208“ project2. Open the “SampleScene”3. If testing in the Editor, switch the Game vie... Read more
[Input System] The Device window in the Input Debugger is broken when op...
Steps to reproduce:1. Open the “IN-108554” project2. Open the Window -> Analysis -> Input Debugger3. Connect the wireless cont... Read more
InputSystem.onAnyButtonPress passes the wrong InputControl as an argumen...
Reproduction steps:1. Open the attached “IN-110307_OnAnyButtonPress.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3... Read more
InputAction.PerformInteractiveRebinding sets InputControl.IsPressed to f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[iOS] Switch Pro Controller has incorrect buttonSouth, buttonEast, butto...
Steps to reproduce: Connect Pro Controller to iOS device Press A button Actual results: Received buttonEast event Expected results: ... Read more
"System.NullReferenceException: Object reference not set to an instance ...
How to reproduce:1. Open the attached “IN-110290” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console window Ex... Read more
Crash on memcpy when calling Press() in an InputTestFixture
How to reproduce:1. Open the attached “CrashRepro_IN-106698“ project2. Open the “Assets/InitTestScene.unity“ Scene3. Enter Play Mode... Read more
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more
UI Document's touch input is not working when device has multiple touch ...
Reproduction steps:1. Open the attached “PenInputBug“ project2. Build the project for the Android platform3. Run the application on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor