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[IL2CPP] RuntimeMethodHandle.GetFunctionPointer() returns 0 when used on...
How to reproduce:1. Open the attached Project "GetFunctionPointerReturnsZero.zip"2. In the Project Settings, under Player -> Othe... Read more
A Ray Tracing Shader "PathTracingMain" error occurs when Path Tracing is...
How to reproduce:1. Open the provided “PathTracing.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. Observe the Console windo... Read more
Feature Examples - 51 errors on import
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
Editor is stuck on loading bar or freezes when playing 8K video using Vi...
How to reproduce:1. Open the attached “EditorHanging.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Ente... Read more
IL2CPP Build fails when using type names with special characters
How to reproduce:1. Open the attached “GemboxIl2CPP.zip” project2. Build the project using the IL2CPP Backend3. Observe the message ... Read more
Renaming a new GameObject fails if VCS checks out the prefab being edited
Steps to reproduce:1. Download the attached user's project "1883473_VCSPopUP.zip"2. Set up the VCS configuration in Project Settings... Read more
The Editor and launch screen are not focusable when a progress bar is di...
How to reproduce:1. Open the attached “IN-80281“ project2. While the Editor is launching switch to another tab3. Try switching back ... Read more
Cannot open input file 'ucrt.lib' with Win-SDK 10.0.26100.0 building for...
Steps to reproduce: 1. Install Windows SDK 10.0.26100 2. Create a Unity project with UWP platform extension 3. Install Burst into th... Read more
Shader Graph "use of undeclared identifier" error when using a custom fu...
How to reproduce:1. Open the attached “IN-80312“ project2. From the “Project” window select the “GeneratedFromGraph-Test“ file3. See... Read more
“NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “SkinningEditorBug_repro“ project2. Open the “SampleScene“3. Open the “Assets/ReproSprite“ in the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal