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[ShaderGraph] Blackboard has redundant scrollbar when no properties created
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
[Linux] Shader warnings are thrown when creating a new URP project
Reproduction steps:1. Create a new URP 3D project2. Observe the Console window Expected results: No errors or warnings are thrownAct... Read more
[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...
How to reproduce:1. Open the “IN_78685” project2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is ... Read more
Graph Inspector is not redrawn when user is changing the Precision of a ...
Steps to reproduce: Open or create a Project with the Shadergraph installed Create any Shadergraph and a Node in it Have the Graph I... Read more
Serialization errors are thrown when "com.unity.render-pipelines.core" i...
Reproduction steps:1. Open the attached “BugRepro” project2. Open Build Settings window (File > Build Settings)3. Enable “Develop... Read more
[Player Settings] [Embedded Linux] [Rendering] - Texture Compression For...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new Embedded Linux build profile and add player settings to it 3. C... Read more
[Player Settings] [QNX] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new QNX build profile and add player settings to it 3. Change Textu... Read more
[VFX] Cannot drag value with inline Float operator (and a few others)
Steps to reproduce: 1. Create a VFX Graph 2. Add a Float operator 3. Try to change the value by dragging the empty area on the left ... Read more
Some characters are not converted from an OpenType font to a font asset ...
How to reproduce:1. Open the “ReproArabic“ project2. Open the “ReproScene“ scene3. Observe the “Canvas/Parent Class/Arabic Text“ Gam... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run the project (File > Build And Run)3. Press the “Q” button i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12